He added that the studio had been left out of discussions between CD Projekt and publisher Atari and had not been informed of such things as new milestone dates and added features Atari was expecting. We had no choice but to put the product on hold.
“We’ve not been paid for a few months and we had a very nasty broken payment. “Basically, after a few months of not being paid, we stopped,” Widescreen Games CEO Olivier Masclef told GamesIndustry. When contacted, CD Projekt declined to address the matter, saying only, “We will comment on this in official release soon.” But co-developer Widescreen Games apparently didn’t want to wait that long, issuing a statement of its own claiming that work on the project “has been suspended pending the resolution of financial issues between the different project partners.” Word slipped out yesterday that The Witcher: Rise of the White Wolf, the console version of the hit 2007 RPG, had been canceled for reasons unknown. French studio Widescreen Games says it has stopped work on the console version of The Witcher after months of not being paid, leading to serious doubts about the game’s future, but CD Projekt denies the claim.